Pick It UP – Collectables System is an easy to use and useful tool to help set up collectables in your game project
Technical Details
Features:
- Make many types of collectables with the main data table
- Containers that hold collectables
- Doors that require collectables to pass
- Trigger system to activate/deactivate collectables, containers, and doors
- Many sample props and sound FX to help start
- Magnet zone to draw in collectables
- Several collectable group types; grids, radial and moving splines
- load and save functions
- can drop collectables when taking damage
Number of Blueprints: 22
Number of Enumerators: 10
Number of Structs: 1
Number of data tables: 1
Number of animations: 10
Number of sounds: 10
Number of skeletal meshes: 1
Number of static meshes: 13
Number of materials: 19
Number of textures: 34
Number of particles: 7
Input: (Keyboard, Mouse)easy to update to any control method
Network Replicated: (No)
Documentation:
Important/Additional Notes:
This is designed for single-player and has no network replication.
Local multiplayer not developed but can be added with some work
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/pick-it-up-collectables-system