NWH Vehicle Physics 2 offers a comprehensive vehicle simulation solution for Unity, combining realism, user-friendliness, and extensive customization options.
Main Features
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- Easy and fast to set up using the VehicleSetupWizard. Turn a model into a drivable vehicle in under 30 seconds.
- Modular vehicle architecture. Enable or disable parts of the vehicle as they are needed, either manually or through the in-built LOD system.
- Powertrain solver that features excellent performance, stability, and physical accuracy.
- All aspects of the vehicle are adjustable at runtime – including suspension, friction, gearing, powertrain, etc.
- External module system. Add or remove functionality as needed. Modules are easy to write and can modify almost any part of the vehicle’s behavior.
- Wheel Controller 3D (https://assetstore.unity.com/packages/tools/physics/wheel-controller-3d-74512) is included and used by default. It is a highly popular replacement for the Unity WheelCollider with 3D ground detection, realistic behavior, and a high level of adjustability.
- Wheel Collider is supported, too, as well as any custom wheel solution implementing WheelUAPI.
- VehicleChanger with 1st person enter/exit functionality that works with vehicles from NWH Vehicle Physics 2, Dynamic Water Physics 2, and NWH Aerodynamics, meaning it is possible to exit a car and enter a boat or an aircraft.
- Per-wheel surface detection. Different friction curves, sounds, and effects for each surface.
- Easily extendible interface-based input system with support for standard Unity input, Unity’s new Input System, Rewired, steering wheel, and mobile controls out of the box.
- Custom editors for all scripts make navigation through the asset easy. For this we developed NUI, an editor GUI framework, to keep the visual experience through the whole asset consistent.
- Support for ‘Photon Unity Networking 2’ and ‘Mirror’ multiplayer solutions.
- Highly optimized code runs on both desktop and mobile devices.
- Everything seen in the demos is included in the package.
- Full C# source code included.
- And mor….
Original_Link: https://assetstore.unity.com/packages/tools/physics/nwh-vehicle-physics-2-166252