Features:
- Foliage won’t disappear no matter how far away you are.
- Can be used for real time rendering/game development.
- Demo scene from the showcase video included (Green version).
- Character & Objects interaction
- Micro/Macro color variation
- Global Wind Control
- Includes 5 base grass heights, dead grass, and bushes.
- Customizable grass color. Adjust body/edge/stem/top/bottom/entire leaf color
- Fully geometry, no alpha mask was used, optimized for nanite.
- Adjustable roughness, specular, and normal intensity.
- Lightweight wind system with vertex color mask.
- Wind gusts system with the ability to use your own image as a wind pattern.
- Adjustable wind speed/direction; grass bends towards wind direction.
- Grass breeze system
- Adjustable wind gusts color/brightness
- 107 Meshes
- Average Triangle Count 27,522
Technical details
Number of Unique Meshes: 107
LODs: No
Collision: No
Average Triangle Count: 27,522
Number of Materials and Material Instances: 3 Materials, 4 Material Instances
Number of Textures: 12
Texture Resolutions: 2048×2048
Supported Development Platforms: Windows
Original_Link: https://www.fab.com/listings/b22d62ef-e2cc-482e-a907-628fc81394ee