MW FOREST: Complete biome solution to build a photorealistic conifer forest. Full procedural forest generation. Photogrammetry models and textures of trees, rocks, debris & plants. Powerful materials and landscape shader.
FOREST BIOME FEATURES [4.2.7]:
- Highres Nanite meshes for debris, rocks and slopes
- High resolution photogrammetry models and textures
- Procedural forest generation
- Procedural snow/winter system
- Interactive foliage
- 4 paintable forest landscape layers
- Paintable procedural water puddles
- Procedural forest ground cover
- Trees & foliage wind system
- Full set of LODs + billboards on large foliage
- 3x Lumen lighting presets: daytime, autumn, winter
- 1 SQKM example forest map (showcase)
ASSET LIST [4.2.7]:
- Trees Large: 6
- Trees Medium: 3
- Trees Saplings: 3
- Trees Seedlings: 3
- Grass: 11
- Plants: 22
- Ground Cover: 24
- Rocks: 8
- Slopes: 15
- Debris: 6
- Ground Materials: 4
- Particles Systems: 1
- Material Functions: 46
- Blueprint: 5
Technical Details
REQUIREMENTS:
- This product uses the new UE5 features Nanite and Lumen by default.
- Its recommended to have an RTX GPU, at leased a RTX 2080.
!! Make sure to download our DefaultEngine.INI: CF_Default Settings (UE5.2) (PC)
VERSIONS:
- V4.2.7 is available in UE5 versions 5.20 and above
- V4.2.3 is available in UE5 versions 5.10
Physically-Based Rendering: Yes
Texture Size: the majority of assets use 4096×4096 base color, normal and utility textures
Collision: Yes (automatically generated)
Vertex Count: 14000/7000/3500/100 (trees) 3000-250 (medium assets), 1200-100 (plants)
LODs: 1-4 Levels of LOD (none Nanite only)
Number of Meshes: 105
Number of Materials and Material Instances: 104
Number of Textures: 117
Platforms Tested:Â PC
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/conifer-forest-collection