MW FOREST: Complete biome solution to build a photorealistic burned dead forest. Full procedural forest generation. Photogrammetry models and textures of trees, rocks, debris & plants. Powerful materials and landscape shader.
Complete forest biome solution to build a next-gen photo realistic burned dead forest composed of norway spruce trees and various debris. Professionally scanned photogrammetry models and textures of trees, rocks, debris, plants and everything else needed to build the most realistic forests on the marketplace.
Technical Details
REQUIREMENTS:
- This product uses the new UE5 features Nanite and Lumen by default.
- HeightFieldMesh plugin and VirtualTexture needs to activated.
- Its recommended to have an RTX GPU, at leased a RTX 2080.
Physically-Based Rendering: Yes
Texture Size: The majority of assets use 8k base color, normal, and utility textures
Collision: Yes (automatically generated)
Nanite Triangle Count: 1-2 million (trees) 1-2 million (rocks/debris), 4000-200 (plants)
LODs: None (Nanite fallback)
Lightmap Support: No
Number of Meshes: 125
Number of Materials and Material Instances: 169
Number of Textures: 198
Platforms Tested: PC
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/burned-dead-forest-biome
Download Links:
Asset Version (5.1)
Server_2