low poly monster model for extras in your game
In the project, 2 rig!.
1 – dummy skeleton for ue 4
2 skeleton for ue 5 manny quinn skeleton
Also, for convenience, I duplicated the animations for both skeletons
also in project 4 recruitment of unique textures
recruitment of animation;
monster;
1x Agreeing
1x anger
5x attack_1
2x disturbance
1x Dying
1x hand wave
2x hit
6x idle
1x interaction idle 1
1x Jumping
1x Jumping atak
4x Walking
1x talk
1x run
1x talk
weapons;
4x attack 1
2x idle
1x run
1x hit
2x walk
Technical Details
-  mutant monster 10 preview – https://youtu.be/xI-Rzflhip4
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 39
Animation types (39/0):
Number of characters: 1
Vertex counts of characters: 34693
Number of Materials and Material Instances: 16/16
Number of Textures: 56
Texture Resolutions: (bodi x4096 head x4096)
Supported Development Platforms:
Windows: (Yes)
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/mutant-monster-10