MultiTool – Quick batch operations on assets (5.0, 5.3)

0
(0)

MultiTool offers extra asset functionality that allows users to quickly do batch operations to assets or selections.

It has a clean and easy to read UI.

For a full list of features, please read the technical information below.

Technical Details

Features:

Different selection methods

  • Select by parent actor
  • Select by materials
  • Select by bounds

Material batch operations

  • Batch replace parent material
  • Batch set material instance properties
  • Batch replace materials
  • Convert materials to material instances

Advanced batch renaming tool

  • Filter methods (does not) (contain, start with, end with, equal)
  • Search / replace strings
  • Add prefix or suffix
  • Rename asset name, asset path, or both
  • Live preview before renaming

Replace References

  • Replace material references (All material types supported)
  • Replace materials – Advanced Batch
  • Replace Duplicates

Foliage

  • Convert selected meshes to foliage
  • Convert all foliage to meshes/foliage actors

Code Modules:

  •  MultiTool – Module type: Editor

Number of Blueprints:

Number of C++ Classes: 5

Original_Link: https://www.unrealengine.com/marketplace/en-US/product/multitool-quick-batch-operations-on-assets

Download Links:

Asset Version v2.3 (5.3)

Asset Version v1.10 (5.0)

Click on a star to rate it!

Average rating 0 / 5. Vote count: 0

No votes so far! Be the first to rate this post.

Leave a Reply