Sword and shield Blueprints are composed of modular pieces. Sword Blueprint contains 47 meshes: pommels, handles, guards, and blades assembled in a modular fashion. Easily tweakable by hand or automatically randomized. Shield Blueprint contains 14 meshes and a highly customizable Material that allows you to change the pattern, material type, and colors of a shield.
Technical Details
Features:
- 2 Blueprints: sword and shield, each allows to select parts your weapon will be composed of by hand or randomly
- Highly customizable shield Material that allows to change the pattern and colors on shields with a simple power of two RGB pattern input
- 10 pattern Textures
Texture Sizes:
- (12) 2048×2048 Textures for sword parts
- (6) 4096×4096 Textures for shield parts
- (10) 512×512 Textures of patterns
Scaled to Epic Skeleton: Yes
Collision: Yes, custom for sword parts, automatically generated for shield parts.
Vertex Count: 210-1400 verts (350-2600 tris) for swords, 1800-3200 verts (3350-5700 tris) for shields
LODs: LOD0-LOD2
Number of Meshes: 61
Number of Materials and Material Instances: 2 Materials, 26 Material instances
Number of Textures: 28
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/modular-viking-shields-and-swords