The Modular medieval NPC comes with a load of assets to equip a medieval character as you like.
Technical Details
Technical Details
Character:
– 3 Blueprints (1 base class, 2 child classes)
– 10 NPC example Blueprints
Character Editor:
– 3 Blueprints
– 9 UMG widgets
– 17 Additionals (textures, materials, mesh and structure)
Character Parts:
– 13 Blueprints (11 Data Asset base classes, 1 BP Function Library and 1 BP Macro Library)
– 129 PBR textures: albedo, normal, ORM (ambient [O]cclusion, [R]oughness and [M]etallic) and tint masks
– 94 materials (including 2 Master Materials for items and hairs, plus 92 material for actual meshes and tint samples)
– 44 meshes with 1 LOD
– 44 Data Assets
– 44 Thumbnail textures for Character Editor
– 13 Additionals (Data Tables, Enums, Structures and a Render Target for the thumbnails)
Maps:
– 1 Overview
– 1 Thumbnails Capture Scene
Other:
– UE4 Mannequin with slightly modified UE4 skeleton (added sockets)
– 3 simple scenery assets
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes (Epic’s default animations)
Number of characters: Arbitrary amount of variations per customization. 3 core types (villager, spiritual, citizen)
Vertex counts of characters: 13-20k
Texture Resolutions: 2048×2048 (PBR textures)
Supported Development Platforms:
– Intended: Windows, Mac, PS4, Xbox One, Android, iOS
– Tested: PC
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/modular-medieval-npc






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