Mesh Deformation Full Collection (v17.0)

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Complete collection of mesh modifiers, shaders, realtime editors & mesh tools in Unity Engine for beginners & advanced users. Complete toolkit experienced by many.

Package Content

– Mesh Editor at Runtime

– Mesh Editor in Unity Editor

– Standard Shader Deformer (Built-in)

– Well-known Mesh Modifiers

– Procedural geometry

– Mesh Paint

– Mesh Animation

– Physically Based Perlin Noise

– Handy Vertex Tool Window

– Noise Mesh Effect

– Mesh Sculpting (Lite)

– Tunnel Creator

– Path Creator

– FFDs & Mesh Effectors

– Mobile Support

– VR Support

– Multithreading support

– Plenty of example scenes

– Years of use in a commercial industry

– Complete general & APi documentation

Quick FAQ

• Does the MD Package work with Unity HDRP or URP?

Yes, it does, but shaders won’t work as they use Unity standard pipeline.

All the other components and modifiers will work as they are logical part of the package.

• Does the MD Package work with WebGL?​

Yes, but the multithreading feature is not allowed so you have to save the performance on your own. (That means, you might experience some performance issues while sculpting high-poly meshes in a built game in WebGL).

• Is the MD Package available for Mac or Linux?​

Yes, it’s available for all operating systems & devices.​​

• Can I use the MD Package in my mobile game/application?​

Yes, you can, but the mobile performance is very important

(depends on goals & how you organize your project).​

More than 8 years on the market, the Mesh Deformation Full Collection still attracts many developers looking for a complete package full of magic. Create unique projects with verified tools by many users around the world.

Original_Link: https://assetstore.unity.com/packages/tools/modeling/mesh-deformation-full-collection-47061

Download Links:

Asset Version (v17.0)

Asset Version (v16.0)

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