Machina Fractals: Mecha v1.3 (5.1, 5.2, 5.3)VIP 

Experience the stunning complexity of 3D fractals like never before with Machina-Fractals: Mecha.Powered by the groundbreaking technology of Unreal Engine 5 for real-time exploration.UPDATE 1.5 03/06/2024

  • New Easy Keyframe system in the sequencer

UPDATE 1.4 15/05/2024

  • Added support for UE 5.4

UPDATE 1.3 01/07/2024

  • Added Amazing Koch Fractal Formula Bp and Example level

UPDATE 1.2 09/07/2023

  • Added baked shadow from Direct Light

Tutorials :

  • Overview and Introduction
  • Formula – Klein Shapes
  • Performance
  • More coming soon !

Quick Tip :

  • Bounds
  • Enable Shadow
  • Fix Blurry Fractal
  • Improve performance (FPS)
  • Relative Detail
  • Fix Shaking (5.2)
  • Shadow Update

Dive into the infinite world of 3D fractals with Machina Fractals: Mecha plugin for Unreal Engine.
This plugin not only allows easy real-time exploration of 3D fractals but also offers some unique features and capabilities.
Mecha is equipped with six different fractals, each with its own set of adjustable parameters.
This means you can create an infinite amount of combinations and unique 3D formations. The real-time rendering of these fractals gets amplified with the support of Physically-Based Rendering (PBR) textures, adding more realism.
From custom emission to unique texturing based on iteration number and Orbit trap, Mecha extends the boundaries of fractal exploration.
The plugin also have looping parameters perfect for creating continuous animations and stunning visuals suitable for VJ renders and stage shows.
VR is supported on capable hardware for a fully immersive experience.
*Mecha also integrates with the Houdini Engine Free plugin, and Houdini FX, to generate meshes that can be used for player collisions, making it an excellent tool for game development or any immersive virtual experience.
Adding to its list of features, Mecha includes over 100 textures, especially designed for fractals.
Some with adjustable Metallic, Roughness, Specular, and Emission settings.
The Macro Variation setting allows for seamless dirt textures, getting rid of possible seams.
These textures can be applied based on the Slope angle, Orbit trap settings from the fractal, or RGB colors.
Machina Fractals: Mecha opens up a world of limitless possibilities for real-time 3D fractal exploration and rendering.
The project file includes 6 Fractal formulas optimized for real time rendering, 2 Blueprint examples about VJ visuals, showcasing how Fractal parameters can be animated dynamically.
There are 9 example levels for cinematic use of Fractals and 3 VJ example levels which you can play in Realtime.
All fractals are rendered in real-time using an RTX 2080 GPU and we recommend at least 8GB of video memory for a smooth real-time experience in most scenes.
*Houdini Engine is required for Mesh and collisions, you can find a guide about how to install it here.
!!! IMPORTANT !!!
Be sure to set “Output velocities” to off in your unreal project settings for correct rendering!

DOCUMENTATION

Technical Details​

Features:

  • 7 Fractal Blueprint.
  • 7 Fractal Materials for instances.
  • 100 Textures for PBR fractal
  • 12 Example level maps
  • 6 Houdini Engine FX digital assets (HDA) for mesh conversion
  • 6 Houdini Engine Indie (Free) digital assets (HDA) for mesh conversion

Number of Blueprints:7
Input: Keyboard
Network Replicated: Yes
Supported Development Platforms: Windows
Windows: Yes
Mac: Yes

Original_Link: https://www.fab.com/listings/c75ff257-9984-4071-b9b3-3cd970ad8129

Download Links:

Asset Version v1.3 (5.1, 5.2, 5.3)

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