This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
NOTE: These assets all are constructed using nanite for high-quality fidelity polycounts and include low poly versions as well!
Art created by Dekogon Studios Artists.
Technical Details
Features:
- 128 Meshes (Split between nanite and low poly versions of each mesh)
- High quality and fidelity texture sets – 4k textures
- Master material setup that control the majority of all props and models
- Additional controls for roughness, albedo, normals and more
- Channel packed Roughness | Metalness | Ambient Occlusion
- Emissive controls to turn on or off the light
- Fan Blueprint for spinning ceiling fan
- Optimized for games
- Includes both nanite and low poly versions of each mesh
- Free of all legal issues as all branding and labels are custom made by our studio
- This product supports Lumen for Unreal Engine 5.0+Â (Unreal Documentation)
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: SmallProp
Number of Meshes: 128 (64 Low Poly and 64 Nanite)
Number of Materials and Material Instances: 39
Number of Textures: 136
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/lighting-vol-2-interior-nanite-and-low-poly