Lighting VOL.2 – Interior (Nanite and Low Poly) UE5.1+

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This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

NOTE: These assets all are constructed using nanite for high-quality fidelity polycounts and include low poly versions as well!

Art created by Dekogon Studios Artists.

Technical Details

Features:

  • 128 Meshes (Split between nanite and low poly versions of each mesh)
  • High quality and fidelity texture sets – 4k textures
  • Master material setup that control the majority of all props and models
  • Additional controls for roughness, albedo, normals and more
  • Channel packed Roughness | Metalness | Ambient Occlusion
  • Emissive controls to turn on or off the light
  • Fan Blueprint for spinning ceiling fan
  • Optimized for games
  • Includes both nanite and low poly versions of each mesh
  • Free of all legal issues as all branding and labels are custom made by our studio
  • This product supports Lumen for Unreal Engine 5.0+ (Unreal Documentation)

Scaled to Epic Skeleton: Yes

Collision: Yes, automatically generated and per-poly mix based on complexity of asset

Vertex Count: Displayed in Documentation

LODs: SmallProp

Number of Meshes: 128 (64 Low Poly and 64 Nanite)

Number of Materials and Material Instances: 39

Number of Textures: 136

Supported Development Platforms: Windows

Supported Target Build Platforms: Window/Mac/PS4/Xbox

Original_Link: https://www.unrealengine.com/marketplace/en-US/product/lighting-vol-2-interior-nanite-and-low-poly

Download Links:

Asset Version (5.1+)

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