Landscape Combinator (5.6, 5.7)VIP 

Landscape Combinator (5.6, 5.7)VIP 

Landscape Combinator is an Unreal Engine 5.7 plugin that lets you create landscapes from real-world data in a few simple steps:

  • Create landscapes from real-world heightmaps (with a basic landscape material to visualize them),
  • Create landscape splines from OSM data.
  • Automatically generate buildings using splines representing buildings outlines in OSM,
  • Add procedural foliage (such as forests) based on OSM data (or other vector files supported by GDAL).

When creating a landscape for a real-world location, the plugin will adjust its position and scale correctly in a planar world. You can thus create several real-world landscapes of various quality and have them placed and scaled correctly with respect to one another.

Notes:

  • The plugin (and source code) is available for free on GitHub for non-commercial projects, or if you want to try it before buying it.
  • The trees (temperate Vegetation: Spruce Forest), high quality textures, and foliage (Megascans) displayed on the captures are not included in the Plugin. They are available for free in the Unreal Engine Marketplace.

Supported Platforms: Windows, Linux

Technical details

Features:

  • Download real-world heightmaps from various sources
  • Create landscapes from heightmaps
  • Position landscapes correctly with respect to one another
  • Modify heightmaps with any external tool
  • Create splines from OSM data or from any data supported by GDAL
  • Automatically generate buildings from splines
  • Filter points in PCG based on real-world OSM data (e.g. to create forests based on real-world locations)
  • Automatically blend data between two landscapes to make seamless transitions

Code Modules:

  • BuildingFromSpline (Runtime Module)
  • ConcurrencyHelpers (Runtime Module)
  • ConsoleHelpers (Runtime Module)
  • Coordinates (Runtime Module)
  • FileDownloader (Runtime Module)
  • GDALInterface (Runtime Module)
  • HeightmapModifier (Runtime Module)
  • LandscapeCombinator (Runtime Module)
  • LandscapeUtils (Runtime Module)
  • SplineImporter (Runtime Module)
  • OSMUserData (Runtime Module)

Dependencies:

  • PCG (for the SplineImporter module)
  • GeometryScripting (for the BuildingFromSpline module)

Number of Blueprints: 12

Number of C++ Classes: 100

Supported Platforms: Windows, Linux

Original_Link: https://www.fab.com/listings/1c53e98e-c39f-4812-9abf-04600410ab57

Download Links:

Asset Version (5.6, 5.7)

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