The Kinematic Tentacles are animated tentacles that move towards the player, or any other possible target.
They have smooth and organic looking movement, with various customization options.
They are actively animated using vector math and inverse kinematics.
A highly customizable parent material is also included.
Technical Details​
Number of Blueprints: 6
4 skeletal meshes and 4 corresponding static meshes
1 parent material (8 material instances)
Network Replicated: No
Supported Development Platforms: All of them.
Nanite support: No (the materials are using world position offsets, so nanite only works on 5.3 with these materials)
Lumen support: Yes
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/kinematic-tentacles