Jua Lee – Girl in Cheongsam Qipao Dress (5.0+)VIP 

Jua Lee – Girl in Cheongsam Qipao Dress (5.0+)VIP 

๐Ÿ‘‘ Key Features

๐ŸŒŸ Completely modular

๐ŸŒŸ Fully Rigged

๐ŸŒŸ Apple Blendshapes

๐ŸŒŸ Adjustable body parts

๐ŸŒŸ Easy Color Change๐Ÿ“‹Polycount | The Character does not have LOD system

Jua Lee

๐Ÿˆฏ๏ธ Faces 47283 โŽ Tris 80682 โœณ๏ธ Verts 50338

Jua Lee Nude

๐Ÿˆฏ๏ธ Faces 37360 โŽ Tris 61100 โœณ๏ธ Verts 38591โš™๏ธ Rig

This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. You can find a full list of additional bonesย ๐Ÿ”—here >

Characterโ€™s Rig has been tested with various animations, such as:

๐ŸŒŸ ALSv4

๐ŸŒŸ 3rd person standard animations

๐ŸŒŸ Female Interactions Animations

๐ŸŒŸ Mocap Library

๐ŸŒŸ ARLS + Horse Animset

๐ŸŒŸ Succubus AnimSet

๐ŸŒŸ Valley of the Ancient

๐ŸŒŸ Close Combat: Swordsman

๐ŸŒŸ Lyra Starter Game๐Ÿ˜ก Blendshapes

Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

Body morphs allow you to regulate breast, butt, and lips size, change hair length, adjust bun size, and switch between human/elf ears. Knee morph targets are also included.๐Ÿ”ฅ Different Outfits and Modularity

The model is completely modular, you can remove or add any part you want. 

๐Ÿ”ฐ Please note that:

Body texture is censored.

Clothes can be taken off completely, and full-body is included. 

Adult parts are not modeled and do not have morphs or a rig. Itโ€™s only a plain texture. 

To avoid body intersection through clothes the body is sliced into pieces.

Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!

The umbrella on the preview images is not included.โšก๏ธ And more!

โš”๏ธ Material ID Maps for

๐ŸŒŸ Skin

๐ŸŒŸ Eyes

๐ŸŒŸ Hair

๐ŸŒŸ Outfit Parts

A Material ID map is used for changing the colors of a BaseMap separately. 

Use the included Material Instances to change the colors easily.

โš”๏ธ 4K Textures

๐ŸŒŸ BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive

๐ŸŒŸ 7 Texture sets: Body, Head, Teeth, Hair, Eyes, Lashes, Clothes

๐ŸŒŸ Textures are packed for better optimization

โš”๏ธUnreal Engine Project

๐ŸŒŸ Supported version: 4.19+

๐ŸŒŸ Epic Skeleton rig with additional bones

๐ŸŒŸ For facial animations use Morph Targets

๐ŸŒŸ Physics are not included. Itโ€™s advisable to use KawaiiPhysics plugin for the best-looking results.

๐ŸŒŸ Material Instances with MatID map for color change are included

๐ŸŒŸ 3rd person standard animations are included

๐ŸŒŸ Separated Meshes for Master Pose / Leader Component are included

๐ŸŒŸ Wind Simulation for Hair!

๐ŸŒŸ Blueprints are not included

Original_Link: https://www.fab.com/listings/60abba2e-fe6a-407c-9ce9-34b1fc391937

Download Links:

Asset Version (5.0+)

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