One Earth to rule them all. A realistic high-fidelity asset with feature rich shaders for orbital scenes and truly cinematic Earth close ups. Easy customization directly from blueprint parameters.
Technical Details
Features:
- Built into a blueprint with easy-to-access parameters on the details panel and exposable to cinematics
- 80/64/32K versions of ground, water mask, and normals. 32K tileable clouds
- A huge number of errors on source data fixed to create textures unique to this project
- Automatic day-night cycle with many adjustable settings on the feature-rich custom shaders
- Multiple cloud layers with independent control. Additional local Z-axis projected layer with working normals
- Enhanced night looks with procedural city details and glow masks
- Spinner structure on the level to create perfect orbits around the Earth without needing to move the camera or actors
- Utilizes UE’s atmosphere system. Optional Niagara aurora, material thunder, chaos normal for ocean
Meshes: 7 (Just simple spheres)
Materials: 10 Masters, 7 Instances, 14 Material Functions
Textures: 39 Regular + 4 VT of 25 UDIM tiles each. Total 139
Texture Resolutions: 16384×16384, 16384×8192 , 8192×8192, 8192×4096, 4096×2048, 2048×2048, 1024×1024, 512×512, 64×64
Disclaimer: The 16K textures exceed the Unreal Marketplace’s guideline maximum size of 8192×8192
Supported Platforms: Windows (No other platforms tested. Nanite and Lumen not required)
Documentation: See the product description above. Linked video sequences included in the project for study. Material graphs with comments.
Important/Additional Notes:
- Requires Oodle Textures Plugin to be disabled (or limiting the max size of certain textures)
- Requires Virtual Textures to be enabled
- Read the full product description above carefully. Understand the limitations and requirements
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/incredible-earth-80k