Impostors – Runtime Optimization (v2.0.1)

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Converts distant complex 3D objects into simple 2D quads which significantly reduces triangles and drawcalls. Purely runtime. No baking, no preprocessing, just seamless execution.

Technical details

Supported Unity versions:

  • 2020.3.16+ LTS
  • 2021.3 LTS
  • 2022.3 LTS
  • 2023.1

Dependencies:

  • Unity 2020.3.16f1
  • Burst
  • Mathematics
  • Collections

Supported Render Pipelines:

  • Built-in
  • Universal
  • It may be used in custom RP (requires a bit of coding to embed impostors into RP)
  • NO OFFICIAL SUPPORT FOR HDRP

Lightning Limitations:

  • Any count of baked lights
  • Only one realtime directional light
  • No realtime or mixed non-directional lights

Supported platforms:

Every platform that supports render textures, which is almost every platform supported by Unity.

WebGL is an exception because it doesn’t work with the multithreading Jobs System.

Original_Link: https://assetstore.unity.com/packages/tools/utilities/impostors-runtime-optimization-188562

Download Links:

Asset Version (v2.0.1)

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