Story
The Crime Scene was inspired by a trip to Milano and walking into a fantastic place called
LuBar and developing the idea of a café in a greenhouse with a spin of mystery.
Style
The style of this environment can be considered as semi-realistic to hyper-realistic.
Features:
– Modular meshes: 17 modular building meshes to recreate a simple corridor and the
central area.
– Vegetation: 21 foliage meshes across 10 different species.
– Props: 33 additional props created for the scene.
– Materials: 7 materials incl. an advanced foliage material to access a Fresnel effect,
boost emissive on the underside of the leaf and adjust lightmass intensity; a versatile
props master material; a 2 layer blend material with normals and an additional color
variation layer; and a simple decal and localized volume fog material.
Technical Details
Number of Unique Meshes: 76
Collision: (Yes automatically generated)
LODs: No
Vertex Count: 33 – 11108
Number of Materials and Material Instances: 68
Number of Textures: 108
Texture Resolutions: (1024×1024, 2048×2048)
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/crime-investigation-scene-a-mysterious-milano-cafe-crime-scene