Horizon Based Ambient Occlusion is a post processing image effect to use in order to add realism to your scenes. It helps accentuating small surface details and reproduce light attenuation due to occlusion.
Technical details
✔ Supports Unity 2022.x
✔ Supports Unity 2021.x
✔ Supports Unity 2020.3+
✔ Supports URP and HDRP (10.3.2+)
✔ Supports orthographic cameras
✔ Supports VR
Original_Link: https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/horizon-based-ambient-occlusion-54780