Horizon Based Ambient Occlusion is a post processing image effect to use in order to add realism to your scenes. It helps accentuating small surface details and reproduce light attenuation due to occlusion.
Technical details Supports Unity 2022.x
Supports Unity 2021.x
Supports Unity 2020.3+
Supports URP and HDRP (10.3.2+)
Supports orthographic cameras
Supports VR
Original_Link: https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/horizon-based-ambient-occlusion-54780








