HLSL Material Expression (5.5)

HLSL Material Expression (5.5)
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This plugin currently supports 4.26/4.27, you can build version 4.26~5.x through your IDE.

Welcome to use the plugin which can help you write or use shader code in MaterialEditor directly and easily !

HLSL Material Expression is the premium edition of ”Custom“ Material Expression !

You can write pretty and complex material expression with HLSL Material Expression .

It looks like a simplified “IDE”. It’s not just a tool for writing HLSL shader code, it also can syntax highlighting and keywards search.

Update Log

  • 2023.06.21 Support save as MaterialFunction directly and it includes some Unreal ’Custom‘ nodes .

(It is going to be easy to take the code that you have written using this tool and port it into a custom node~,you can still run your hlsl code without the HLSLMaterialExpression plugin)

  • 2023.11.25 Fix up, possible crashes when paste hlsl expression node in 5.3

Technical details

Features:

  • Support port it into Unreal ‘Custom’ node
  • Export or import shader code
  • Syntax highlighting and it color settings
  • Keywards search
  • Resizable graph node
  • Different from “Custom”, It support for declare multiple functions
  • It can be used for MaterialEditor or MaterialFunctionEditor
  • Support for global variable
  • Support for define
  • Support for includes
  • Support for cooked

Code Modules:

  •  HLSLMaterialExpression(Editor)

Notes:

  • Only supported HLSL syntax 

Original_Link: https://www.fab.com/listings/5927d9bb-fe6b-4c8b-8214-383b22cdcdeb

Download Links:

Asset Version (5.5)

Download Link 1
Download Link 2

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