This plugin currently supports 4.26/4.27, you can build version 4.26~5.x through your IDE.
Welcome to use the plugin which can help you write or use shader code in MaterialEditor directly and easily !
HLSL Material Expression is the premium edition of ”Custom“ Material Expression !
You can write pretty and complex material expression with HLSL Material Expression .
It looks like a simplified “IDE”. It’s not just a tool for writing HLSL shader code, it also can syntax highlighting and keywards search.
Update Log
- 2023.06.21 Support save as MaterialFunction directly and it includes some Unreal ’Custom‘ nodes .
(It is going to be easy to take the code that you have written using this tool and port it into a custom node~,you can still run your hlsl code without the HLSLMaterialExpression plugin)
- 2023.11.25 Fix up, possible crashes when paste hlsl expression node in 5.3
Technical details
Features:
- Support port it into Unreal ‘Custom’ node
- Export or import shader code
- Syntax highlighting and it color settings
- Keywards search
- Resizable graph node
- Different from “Custom”, It support for declare multiple functions
- It can be used for MaterialEditor or MaterialFunctionEditor
- Support for global variable
- Support for define
- Support for includes
- Support for cooked
Code Modules:
- HLSLMaterialExpression(Editor)
Notes:
- Only supported HLSL syntax
Original_Link: https://www.fab.com/listings/5927d9bb-fe6b-4c8b-8214-383b22cdcdeb