🚀 Boost Performance. Slash Spawns. Game On.
Say goodbye to the overhead of constant Actor spawning and destruction! The Object Pool Plugin is a high-performance, production-ready solution for Unreal Engine developers who need fast, efficient, and scalable Actor reuse in gameplay.
🧠 What It Does:
The Object Pool Plugin introduces a drop-in system that recycles Actors, Pawns, Characters, and Projectiles instead of spawning new ones every time. This drastically improves runtime performance — reducing memory churn, frame spikes, and garbage collection stalls.
💡 Key Features:
- Blueprint & C++ Ready — Easy to use in Blueprints with fully exposed functions, or plug into C++ with granular control.
- Multi-Type Pools — Includes separate components for Actors, Pawns, Characters, and a powerful Shared Pool for mixed types.
- Custom Events — Supports OnPoolBeginPlay and OnPoolEndPlay for seamless behavior resetting.
- Auto Initialization & Deferred Spawning — Spawn on demand, auto-load on game start, or use advanced manual control.
- Projectile Optimization — Includes custom projectile movement & spline support, bypassing Unreal’s default limitations.
- Niagara Compatible — Built-in support for CPU-based pooling with Niagara FX via Force Solo mode.
🎮 Ideal Use Cases:
- Bullet hell shooters
- RPGs with frequent NPC spawning
- Tower defense games
- Action games with repeated VFX or destructibles
- VR & mobile games needing tight performance budgets
⚠️ Pro Tips:
- Never add a Pool Component to a class it spawns. That causes infinite loops!
- Combine with Niagara’s “Force Solo” for FX pooling.
🧩 Fully Modular. Production-Ready.
Designed with real-world performance in mind, this plugin is already battle-tested in commercial projects. It’s plug-and-play, version-compatible, and easy to drop into any Unreal Engine project using 5.x.
🎯 Why Choose This Over DIY Solutions?
- Saves hundreds of hours of manual pooling setup.
- Provides fully maintained C++ backend with exposed Blueprint logic.
- Includes full support for multiple actor types, custom events, and advanced memory handling.
Original_Link: https://www.fab.com/listings/7689d597-373e-4b66-a053-a01dea2f1d51






