The Health System provides to you a reusable health component, a health bar and hitbox component that can be easily customized and extended to fit the needs of any project. By using the Health System, you can save time and effort by avoiding the need to rewrite health logic for each project or game entity, resulting in a more efficient development process.
The pro version comes with additional components, allowing you to easily invoke actions when the health of a GameObject becomes empty or is changed and components to setup damage and death zones.
Features
- Modular component based health system, coming with health, hitbox and healthbar components that are highly reusable
- Easily customize healthbars in the inspector (face camera, set animation speed, hide if empty)
- Easy to understand and extend
- Plug and play solution
- Event listener components for HealthEmpty and HealthChanged events (Pro)
- DeathZone and DamageZone components (Pro)
- Get started quickly with our Get Started Guide
Original_Link: https://assetstore.unity.com/packages/tools/utilities/health-system-pro-plug-play-solution-250857