Update
v1.3 (December 31 2021)
- add 17 root motion version of locomotion anims
v1.2 (June 08 2021)
- fixed a root bone issue with a forward punch anim
v1.1 (August 25 2020)
- Animated the ik_foot_root and ik_hand_root to follow the root bone
- Added 2 new kicks and 3 new punches
Added 4.24 compatibility (June 11 2020)
Production Description
This is an animation asset pack that offers hand crafted hand to hand combat animations and idles:
- Total Animations: 100+(22 from Update)
- Idles: 2
- Turning: 3
- Walks/Runs: 16
- Sprint: 1
- Defense/Block: 8
- Charging: 3
- Equip/Unequip:2
- Slip/Fade: 3
- Dodge: 4
- Hit Reactions: 4
- Staggers: 16
- KnockDown/Get Up: 3
- Kicks: 18
- Punches: 13
- Jump/Land: 4
Disclaimer
- blueprints for any game play not included, this is strictly an asset pack
- character models from the promotional video and images not included
Technical Details
Features:
- pose matched start and end frames to the provided Idle animation
-  If using UE4, you don’t need to re-target animations. It uses the default UE4 mannequin. If UE5, you need to retarget using Epic’s retarget tool. Tutorial
- hand crafted animation from an professional Animator
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Animations: 122
Animation types: Root Motion
Supported Development Platforms: Windows
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/hand-to-hand-set