Please enable the Groom plugin when using Groom.
Check Rendering -> Optimisation -> Enable Support Compute Skin Cache in the project settings.
(I have confirmed the operation of Groom only on Windows.)
The main contents are models, textures and animations.
Animation BP and minimalisrtic third person character using these are included as example usage.
This asset is included in Mammals pack and Complete Animals pack.
Technical Details
Features:
- Groom asset(Windows only)
- Root motion animations needed to run around
- Foot IK
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of Animations:45(+34 In-place variations)
Animation types (Root Motion/In-place):both for walk and run.
Number of characters:1
Vertex counts of characters:
Mesh_GoatLowPoly: 3038
Mesh_GoatMiddlePoly: 11298
Number of Materials and Material Instances: 2 Matterials, 3 Material Instance
Number of Textures:
Texture Resolutions:
Tex_Goat1024R: 1024×1024
Tex_Goat4096B: 4096×4096
Tex_Goat4096N: 4096×4096
Tex_GoatHorn1024B: 1024×1024
Tex_GoatHorn1024N: 1024×1024
Supported Development Platforms:
Windows: Yes
Mac: Yes(except Groom assets)
Original_Link: https://www.fab.com/listings/a83185ca-1614-4141-a98a-061d4afc391a