Introducing the Road Generator for Unreal Engine 5, a powerful tool for creating realistic and dynamic roads in games or cinematic projects. This blueprint-based actor offers an array of features to enhance your road-building experience. Easily generate roads, curbs, sidewalks, guardrails, road signs, road lines, and power line systems by dragging and dropping the blueprint into your project.
The Road Generator utilizes a construction script and spline mesh component to create roads and associated features. Customize appearance by adding custom meshes to the scene. Modules come with multiple variations to make the road visually engaging, preventing repetitive patterns.
Combine the Road Generator with the Procedural Content Generation (PCG) framework in Unreal Engine 5.2 for even more possibilities. Use Quixel Megascans assets to populate scenes quickly, adding foliage, leaves, grass, and trees for realistic environments.
Last Update: 17/01/2024
New Features:
- Simple Crossroad Generator
- Automatic snapping system
Update : 11/18/2023
Fixed Bugs:
- Third person collisions with road spline meshes
- Missing textures at power poles signs stickers
- Open world landscape deformations
- Overlapping meshes (power poles) with extreme road curvature
- Power pole location numbers
- Optimized draw calls
- Optimized code
New Features:
- Improved UI
- Automatic road snapping system
- Local power pole transforms
- Road banking and scaling
- More customization (access to all meshes, materials)
- Road projection on landscape
- Mesh Distribution (Single, Random, Sequential)
- Advance controls settings for all meshes (culling, casting shadows, collisions, material overrides, etc..)
Technical Details
- 51 Meshes (including variations)
- High quality and fidelity texture sets – 4k textures
- Master material setup that control all props and models
- Advance weathering system ( extra layers of dirt, damage and color variations can be added to all materials )
- Additional controls for roughness, albedo, normals and more
- Channel packed Roughness | Metalness | Ambient Occlusion
- Optimized for games
- Free of all legal issues / custom made
- Fully detailed models from all sides
Collision: Yes, Complex Collisions
Vertex Count: 44 – 50000
LODs: Yes / automatically generated
Blueprints: Yes / 1 Actor BPs
Master Material: 15
Material Instances: 48
Number of Textures: 140
Texture Resolutions: 4096×4096 px
Virtual texture support:Â Yes
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/ghost-town-vol-6-road-generator
Download Links:
Asset Version (5.2+)