After a long production time, Frank Platformer Basic was finished.
All motions were handmade by one person and were made based on 60FPS.
< Update >
Sliding In-Place
Motion List Docs
3 ——Idle
13 —–Moving_In-Place
26 —–Lean Moving
6——-Sliding
6——-Knock Down
7——-Stumble
20——Jumping
3——-Double Jumping
4——-Air_Loop
3——-Getup
3——-Landing
12——-Turn 45 90 180
9——-Attack
7——-Weapon_Atk
5——-Damaged
16——Climb
9——-Climb_RM
13——Ledge
10——Pipe
8——-Dodge
5——-Action
3——-Crouch
3——-Idle_Action
13——Moving(RM)
5——-Jumping(0Height)
3——-Double Jumping(0Height)
2——-Chest Box
Technical Details
Features:
—-All motions were made by hand and exported at 60FPS.
—-A basic mesh for platformer is provided.
—-In the mannequin mesh, an arrow mesh is included to easily indicate the movement of the root.
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of Animations:
215 Frank Platformer Cartoon
215 Frank Mannequin
2 chest Box
Animation types (Root Motion + In-place)
Number of Characters:
Frank Platformer
Mannequin
Chest Box
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/frank-platformer-1-215-anim