The Formation System allows you to easily add formations to your game. Make AI characters follow you in formation, make groups move in formation, or use for any situation where you need characters to move relative to each other.
Technical Details
Features:
- Formations Manager for central formation and group management
- Formation Component for formation members and convenient system access.
- Custom formations
- Variable sized formations
- Easily change formation at runtime.
- Use from either Blueprint or C++
Code Modules:
- FormationSystem (Runtime)
Number of Blueprints: 1
Number of C++ Classes: 4
Network Replicated: Yes
Supported Development Platforms: Windows, Linux (See notes below)
Supported Target Build Platforms: Win32, Win64, Linux (See notes below)
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/formation-system