Flock Box DOTS (v2.5)

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Flock Box includes implementations of several steering behaviors that can be mixed and matched with NO SCRIPTING REQUIRED. Included behaviors are:

Alignment,

Cohesion,

Separation,

Containment,

Seek,

Pursuit,

Arrive,

Flee,

Follow Leader,

Avoidance,

Queue

and Wander.

Individual behaviors can be combined to create compound behaviors. For instance, Wander + Seek produces Foraging. The behavior system can also be easily extended with new custom behaviors.

Original_Link: https://assetstore.unity.com/packages/tools/behavior-ai/flock-box-dots-155028

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Asset Version (v2.5)

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