FlexPath – Smooth Navigation v1.4 (5.5, 5.6, 5.7)VIP 

FlexPath – Smooth Navigation v1.4 (5.5, 5.6, 5.7)VIP 

Flex Path refines AI navigation by smoothing paths generated during gameplay. It processes default navigation paths using algorithms like Catmull-Rom interpolation, reducing sharp turns and creating more natural movement. With adjustable parameters for curve sharpness and path simplification, it offers flexible control to suit various navigation needs.

Features:

  • Smooth Path Generation: Generates refined and natural navigation paths using Catmull-Rom interpolation, enhancing movement fluidity.
  • Path Simplification: Dynamically reduces path complexity using a customizable tolerance value, minimizing artifacts and ensuring smoother results when applying Catmull-Rom interpolation. Achieves a balance between performance and visual accuracy.
  • Adjustable Curve Sharpness: Fine-tune curve sharpness to create smoother or sharper directional changes tailored to your needs.
  • Customizable Path Subdivisions: Define subdivisions per segment and adjust segment density for precise path adjustments.
  • Real-Time NavMesh Validation: Ensures AI agents remain on the NavMesh, avoiding navigation errors and maintaining path integrity.
  • Smooth Character Rotation: Adds fluid and realistic rotation to characters as they follow paths.
  • Enhanced Debugging Tools: Visualize smoothed and original paths with customizable debug colors for easier troubleshooting.
  • Compatible with Navigation Systems: Seamlessly integrates with Unreal Engine’s NavMesh for accurate navigation in complex environments.
  • Flexible Blueprint Integration: Full support for Blueprints, empowering non-programmers to create advanced path systems effortlessly.

Changelog

Version 1.2 (December 12, 2024)

  • NavLink Integration: Improved handling for navigation links, ensuring smoother transitions and enhanced path accuracy when crossing between different navigation areas.
  • Vertical Slope Preservation: Adjusted path simplification logic to better maintain vertical changes, ensuring more reliable pathfinding on uneven terrain.
  • Non-Linear Segment Distribution: Introduced a new parameter for segment subdivision that allows a non-linear distribution of points, concentrating more detail near corners and curves.
  • Updated NavMeshValidationSettings (Disabled by default): Provided more granular runtime validation settings for the NavMesh, offering advanced options without impacting default performance.
  • Enhanced Path Debugging: Added NavLink support to path debugging visuals, making it easier to identify transitions and troubleshoot navigation issues.

Version 1.1 (November 4, 2024)

  • Merge Tolerance: Dynamically merges nearby points to optimize curve density while preserving path accuracy.
  • Max Tangent Length: Controls the length of curve tangents to prevent excessive deformation in large segments, ensuring smoother navigation.
  • Segment Preprocessing: Enhances path performance by intelligently precomputing segments for faster and more efficient navigation calculations.

Original_Link: https://www.fab.com/listings/e9c2fd7b-16fc-4586-b672-5b1b9ec9828b

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Asset Version v1.4 (5.5, 5.6, 5.7)

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