You spend too many tedious hours readjusting your scene. Flexalon gives level designers, animators, and interface designers the power to make adaptive 3D layouts that are precise and easy to update.
Version 3.2 – XR UPDATE: Flexalon now supports VR interactions out of the box with integration for XR Interaction Toolkit and Oculus Interaction SDK. Move objects seamlessly between layouts with hands or controllers. Learn More.
Let’s reimagine how we build 3D experiences.
Flexalon components let you quickly arrange objects in adjustable 3D patterns at edit time and/or runtime. The power of layout doesn’t need to be limited to 2D. Try it out in your browser by visiting the playground.
Design with Superpowers
Use Flexalon Animator Components to create immersive motion graphics that bring life to your games, interfaces, and cutscenes.
Effortless Integration
Flexalon won’t break your existing workflow, and doesn’t have any dependencies. Flexalon will only edit objects with Flexalon Layout Components attached.
You’re in Control
Choose if Flexalon should run at edit time, in game, or manually whenever you decide.
Flexalon Template Pack: A FREE addon to Flexalon that helps you get started quickly, with 16 working examples that you can study from and copy into your scenes! Download it at flexalon.com/templates.
=== FEATURES ===
Flexalon Objects
Sizing: Precisely control width, height, and depth of objects.
Fill: Scale objects and layouts to fill the available space.
Margins and padding: Add empty space around objects and inside layouts.
Layouts
Flexible Layout: Position objects linearly along the x, y, or z axis, with optional wrapping.
Grid Layout: Position objects in evenly spaced rows and columns along any two axes.
Circle Layout: Position objects around a circle.
Spiral Layout: Position objects along a spiral.
Curve Layout: Position objects along a line or Bézier curve with any number of points.
Random Layout: Position objects, rotate, and size objects randomly, with a stable random seed.
Align Layout: Align all children to the parent on the specified axes.
Shape Layout: Position children in a shape formation with a specified number of sides.
Constraints: Constrain an object to follow another object’s position, rotation, and size.
Custom Layouts: Create your own layouts by extending a base component.
Animators
Curve Animator: Animate objects between layout positions with an adjustable animation curve.
Lerp Animator: Animate objects between layout positions using linear interpolation.
Rigid Body Animator: Animate rigid bodies towards layout positions using forces.
Custom Animators: Create your own animation strategy by implementing an interface.
Click and Drag
Flexalon Interactable: Add click and drag interactions which let users add, remove, and swap objects in layouts.
Data Binding
Cloner: Generate objects based on a data source
Data Binding: Implement an interface to update objects with data items.
Adapters
Flexalon automatically works with:
Mesh Renderer
Sprite Renderer
TextMeshPro
Rect Transform (Including Canvas)
Collider & Collider2D
Custom Adapters: Implement an interface to make Flexalon work with your own components.
Attributions:
The 3D models and materials in the marketing videos are NOT included in the Flexalon 3D Layouts package. They come from other wonderful creators on the asset store, including:
2D/3D Chess Pack
Metal Grids PBR
Real Materials Vol.0
Free Low Poly Swords
Robot Hero : PBR HP Polyart
Original_Link: https://assetstore.unity.com/packages/tools/utilities/flexalon-3d-layouts-230509