The Fish School System V2 takes the popular original to the next level, now fully leveraging Unreal Engine’s cutting-edge Niagara particle system. We’ve moved away from spline-based animations to rely solely on Niagara A.I. This update brings enhanced features like smart object and player avoidance, on-the-fly speed changes, area confinement, and much more!
Customize a wide range of school behavioral settings directly within the blueprint, including size, speed, and color. Experience up to a 10x boost in efficiency, allowing you to populate your levels with thousands of fish, far exceeding the limitations of the previous version!
Additionally, we offer new, purchasable fish species packages that seamlessly integrate into the Fish School System V2, expanding your aquatic diversity.
Technical Details
Features:
- Fish School A.I Blueprint
- Fish School A.I Blueprint with Vertex Animation
- Fish School Spline Blueprint
- Fish School Spline Blueprint with Vertex Animation
- Fish School A.I Niagara System
- Fish School A.I Niagara System with Vertex Animation
- Fish School Spline Niagara System
- Fish School Spline Niagara System with Vertex Animation
- Blueprints allow adjustment of Scale, Color, Animation Speed, Animation frequency, Toggle Auto-Animation or Vertex Animation, Toggle standard speed or Dynamic Speed, Minimum and Maximum Speeds & Animation Speeds, Number of Fish, numerous Particle School Settings, School Enumeration Presets, Custom object to Swim away from & Swimming Area Box.
- Fish Material with Changable colors & Patterns controlled by Particle Color
- High Poly Fish Static Mesh, Low Poly Fish Particle Static Mesh & Vertex Animated Fish Static Mesh
- Caustic Lighting Light Function Material
- Swimming Spectator Player Pawn
Number of Static Meshes: 3 (1 fish with 3 static mesh types)
LODS: 3
Vertices: 721 for Highpoly Fish, 334 for lowpoly Fish
Number of Blueprints: 4
Input: Keyboard, Mouse
Network Replicated: Assumably no, but currently unknown
Supported Development Platforms: Windows, Mac
Documentation:Â Hover over Variables for documentation on what they do
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/fish-school-system-v2-niagara-a-i