EXTILE PLUS -Ultimate Non-Tiling Material Toolkit for Unreal Engine Environments v3.0 (5.0+)

EXTILE PLUS -Ultimate Non-Tiling Material Toolkit for Unreal Engine Environments v3.0 (5.0+)
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EXTILE PLUS – Non-Repetitive AAA Material Toolkit for Unreal Engine

🎉 Now Updated to v5.6.1 – Supports Runtime Virtual Textures in XLayered Materials!

Extile Plus is your complete solution for building rich, detailed, and non-repetitive materials in Unreal Engine 5+. Originally created to eliminate tiling artifacts in both geometric and organic textures, it has evolved into a fully modular, layered material system used by studios and indie creators alike. Whether you’re building environments, props, or decals—Extile Plus does it all, non-destructively..

💡 What Makes Extile Plus Special?

  • 🌍 Breaks tiling for both organic and patterned textures
  • 🧱 Layer-based workflow using Unreal’s Material Layering system
  • 🎨 Non-destructive stackable layers with infinite flexibility
  • 🧠 Intelligent randomization for displacement, parallax, and color variation
  • 🧩 Includes XDecal: a tri-planar decal system with no stretching
🆕 What’s New in v5.6.1
  • Native RVT support in all XLayered materials (automatic setup)
  • ✨ Seamless organic breakups via ML_Rand_Org_Seamless_II
  • 🔄 Constant improvements across displacement, wetness, decal masking & blends

🛠️ Core Features

  • Independent X/Y scaling & WS projection
  • Distance field blending & vertex masking
  • Texture-less displacement effects
  • Height-based puddles, dirt, and color blending
  • Atlas support, backface effects, ID masks, and cutout randomizers
  • Chevron & radial UV pattern generator
  • Works beautifully with Nanite & Lumen workflows
  • Soft UVs for seamless triplanar transitions

🎬 Production-Proven

✅ Used in “Stay Alive My Son”, a multi-award-winning VR film and official selection at the 2022 Venice Film Festival—built entirely with Unreal Engine and powered by Extile.🔔 Important

Starting with version 5.5 and above, all new Extile updates will only support UE 5.5+. Earlier versions will remain available but are no longer actively updated.

Technical details

·    EXTILE_PLUS Master

·    EXTILE_BASE Master

·    X_Layered Material System

·    X_Special Materials (incl. XDecal, Atlas etc)

·        10 X Material layers and 17 X Blends (including non repetitive blends) – Layered Material setup

·        7 X Unique Master Material examples using Material functions

·       2 X non-repetitive Atlas Master Materials

·       2 X non-repetitive Color ID Mask Master Materials

·       13 X Special Materials

·        57X Material Instances

·        1 X Bake Texture Blueprint

·        71 X Material Functions including:

Number of Texture sets: 13 (Textures from https://cc0textures.com)

Number of Texture masks: 7

Texture Resolutions: (2k and 4k)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Included in the project folder and in the project level itself.

Original_Link: https://www.fab.com/listings/3f9b3bcf-6a9f-47bd-b80c-c5cbcc2810cb

Download Links:

Asset Version v3.0 (5.0+)

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