These are the motions of people escaping. Various pattern of movements are available. By combining these patterns, various series of motions can be animated.
I created a series of actions of people being surprised and escaped.
The motion of this product is roughly divided into three kinds of movements.
The first one is the motion of “surprised”. The character will act surprisingly and step backwards.
There are 8 types of motion.
The second one is the “start” motion. This includes motions such as turning backwards or moving horizontally when escaping, which connects between the surprised motion and the run motions.
There are 3 types of motions in 3 directions.
The third one is the “run” motion. This includes motions such as running while holding their heads, or running while looking back.
There are 5 types of movements with 2 levels of speed included.
For each motion there are “InPlace” and “RootMotion” prepared.
By combining these 3 kinds of series of actions, different kinds of escape methods can be created.
Hope it helps in your production.
Technical Details
Scaled to Epic Skeleton: Yes
Animated: Yes
Number of Animations: 33
Animation Types: Root Motion/In-place
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/escape-motion