Enviro 3 – UBER Shader is a PBR UBER shader specialized for dynamic weather effects like rain, puddles and snow. Fully integrated with Enviro 3 weather syncing, fog and volume lighting support.
Enviro 3 – UBER Shader is a PBR UBER shader with following features:
* All render-pipelines are supported! Unity 6 supported!
* Opaque, fade, transparent and cutout support.
* Optional Tessellation support.
* Secondary texture layer with mask, procedural noise or height based blending.
* Dynamic snow with “subsurface scattering” like lighting.
* Dynamic puddles with waves and rain ripples.
* Dynamic wetness with rain streaks/flow and splotches.
* Triplanar detail normals.
* Fully integrated with Enviro 3 out of the box.
* Includes simple to use texture channel packer.
* Includes material converter tool to convert your scene in only two clicks in an non destructive workflow!
Technical details
- Opaque, fade, transparent and cutout
- Optional Tessellation
- Dynamic snow
- Dynamic rain
- Dynamic puddles
- Triplanar normal support
- Additional PBR detail layer based on mask/procedural noise or height.
- Full Enviro 3 integration
Original_Link: https://assetstore.unity.com/packages/vfx/shaders/enviro-3-uber-shader-280825