These American style emergency vehicles come with multiplayer-ready driving, interaction and destruction! Sounds, lights, animations and particles are included.
Technical Details
Texture Variations
Clean and aged variations are included allowing you to place your own decals or branding for your game world
Number Plates
Included but optional. You can modify the texture, or attach your own model to suit your game’s world!
Technical Features:
- BP_Interactable
- BP_Drivable
- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)
- 9 Demo Maps (per vehicle)
Number of Unique Meshes: 67 static mesh foliage components, 100 static mesh vehicle components, 2 skeletal mesh
Skeleton/Rigged: Custom skeleton – PhysX/Chaos compatible
Collision: Yes, Custom/Automatically Generated
Vertex Count:
- Per Vehicle Average (Hero quality with proxy optimizations for open-world games): 60-95k LOD0 to 489 Single Drawcall Proxy Mesh
- Foliage: 25-12k for ivy meshes, 1-3k for Leaf Clutter
LODs: Yes
Number of Materials and Material Instances: 15 Master, 5 Material Function, 46 Instances
Number of Textures: 116
Texture Resolutions: 4k for most textures, 1k for proxy meshes
Windows/Mac:Â Yes
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/emergency-vehicles-premium-drivable-and-interactable