The tool’s workflow is simple, complete and powerful. Easy Minimap System allows you to create a Minimap with Fog of War, GPS Navigation, Animated Icons, Texts, Sprites and more. You have everything you need!
Optimization is also a focus of this tool, EMS can scan your scene and save it to a PNG image to show on the Minimap in a lightweight way, if you prefer. There is also a full C# API so you can control every aspect of your Minimap in Runtime.
Some Features of This Tool
● It works very optimized (even on mobile devices).
● It is compatible with Mouse, Touch, Keyboard, Joystick and ANY other type of control.
● It has a Compass system that can show Minimap Icons.
● Display any GameObject you want, inside the Minimap.
● Set the Sprite you want, to show a GameObject from your scene on the Minimap.
● Minimap Icons are rendered on the Minimap, using the standard Units scale.
● Minimap Icons can run animations to highlight them in Minimap.
● Minimap Icons automatically follow the rotation and movement of your GameObjects.
● Minimap Icons that are far away can be displayed prominently at the border of the Minimap.
● The Minimap can be displayed in Circular, Square and Rectangular formats.
● Minimap Icons that are on the border of the Minimap can rotate in any shape.
● Fully customizable and resizable Minimap.
● Support for creating Worldmaps in Fullscreen.
● Receive and handle player-made inputs and touchs easily on your Worldmap.
● Render Icons, Sprites, Texts, Lines, Routes and more on your Minimap.
● Scan your scene to display a Sprite of your scene, rather than rendering your scene again on Minimap.
● You can edit the PNGs generated by scanning your scene.
● Scanning can be done in Editor or Runtime. You can adjust the height to scan caves for example.
● If you don’t want to scan, you can display your scene in Realtime 3D on the Minimap.
● You can customize, enable or disable the North icon as well.
● Great and complete documentation.
● It has an intelligent and easy-to-configure GPS navigation system.
● GPS Navigation will always display the shortest path between any points you want in the scene.
● Fog of War system with Load/Save current state support.
● You can check if specific areas were discovered under the Fog of War.
● A Minimap Icon is automatically Enabled/Disabled if its owner GameObject is Enabled/Disabled.
● It has a complete and well-documented C# API to fully control Minimap in Runtime.
● And more…
Original_Link: https://assetstore.unity.com/packages/tools/game-toolkits/easy-minimap-system-mt-gps-radar-worldmap-fog-of-war-more-153343