The Easy Combat Finisher System is a framework helps you to set up your finishers in an cinematic way (or other animations with two characters).
The goal of the asset is to have a framework with which one can quickly and easily align/sync animations with 2 interacting characters.
It sets the characters into the correct locations and rotations and plays the wanted animations from a datatable with many settings like a “multiple hit damage system”, “taunts” , “categories” to choose from for the finishers.
The Cinematic Camera Rig allows you to create cinematics in the finishers. You can switch camera locations during the montage via animation notifys.
It allows also to switch focus between the attacker and the victim.
There also is a slowmotion notify and a notify that allows you to spawn a weapon for the animation.
And it comes with a bonus blueprint: The “Finisher-Adjust System”.
It can help to adjust the right distance between the characters and prevents trail and errors.
You can choose the finisher and play, pause and stop it. It also comes with a speed value.
The Finisher-Adjust-System makes it easy to align your animations perfectly so that they always look correct in the game.
The system make your finisher set up quick and simple.
Technical Details
Features:
100% Blueprint
Finish / execute enemies
Sync two montages
Async montages
Camera Rig allows cinematic cameras
Camera Collision Test Sytem
Simple Damage System
Apply multiple damage hits during the animation with multipliers
Categories-System for a nice way to select the animations
Slow Motion & Spawn Weapon Notify
Taunts for attacker and target
Bonussystem: Finisher Adjust System
Easy to use
Very fast setup
Well documented
Number of Blueprints: 10
Input: Keyboard / Mouse
Network Replicated: (No)
Supported Development Platforms:
Windows: (Yes)
Mac: (Not tested)
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/easy-combat-finisher