Third Person Magic System implemented entirely in blueprints.
Modifiable/extendable
Zoom/Slow Motion systems
Dodging system
Dynamic Targeting included
AI system (template from preview video included)
Equipment & Inventory systems (with save/load option)
Technical Details
Number of Animations: 80
37 Locomotion Animations(4 Blendspaces & AimOffset)
33 Additional Animations(Attack/GetHit/Roll etc.)
Number of Blueprints: 156
Number of Actor Components: 16
Number of Blueprint Interfaces: 15
Number of Widget Blueprints: 22
Number of Animation Blueprints: 4
Number of Behavior Tree Nodes: 13
Number of Anim Notifies: 12
Number of Item Blueprints: 50
Number of Ability Blueprint: 24
Number of Sound Cues: 20
Number of Particle Systems: 21
Input: Keyboard, Mouse, Gamepad
Network Replicated: No
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/dynamic-combat-system-magic