A strong, tough, wild hermit. A druid with magical powers and a knife! Wears the skin of a defeated giant ogre bear! His skin is decorated with ritual tattoos and battle paint to terrify his enemies.
All of my characters, including this one, are of different proportions than the standard epic skeleton.
Keep in mind, this may cause some animation difficulties, such as hands not picking up weapons accurately, additional animation fixes for my characters will be needed or something like that!
The visualization of this character was done in Unreal Engine 4.27 and 5.0 using Lumen technology. The rendering result in other versions with different settings may be different.
Highly detailed Druid character.
Has 7 sets of finished characters of different variations that I prepared. There are many individual pieces (36 pieces) from which you can assemble your variations.
Customizable materials will also add variety.
The tattoos and combat coloring can be customized and removed with one click
The skirt and headband move based on the physical model
There are facial expressions and eye movements using target morphs.
A few of my blanks and a working set of ARKit.
There are no additional bones.
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of characters: 7
Vertex counts of characters:
Max: 108,327 vertex (MeshF)
Min: 23,671 vertex (MeshA)
Mid: 83,970 vertex (MeshE)
Number of Materials and Material Instances:
Materials: 7
Material Instances: 14
Number of Textures: 61
Texture Resolutions: 1024 – 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/druid-werewolf