Dissolve anything (with sounds) using Standard shapes, or static mesh.
Game Ready, time saver:
Dissolve Anythng using the Blueprint system:
- Select your Static / Skeletal / Character mesh to Dissolve.
- Select and Set the Mesh’s Materials to Dissolve.
- Select the Sound & the attenuation.
- That’s all!
Works with sequencer to create movie effect.
Use Box, sphere, or Static Mesh as a Dissolver.
Technical Details
- 38 Sound waves Looped
- 19 sound waves
- 3 Blueprint Dissolver system
- 6 Master Materials
- 6 Material Instances
- 8 Mateial Function
- 1 Sequence
- 1 Static Mesh
- 15 Textures
Supported Development Platforms: Windows, Mac
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/dissolve-anything