Dead hills. Every living being is afraid from entering these lands. A one way passage to a place between life and death.
Features
• 64 Square Kilometers
• Surface Customization
• 1×1 Meters Vertex Density
• Powerful Material Instance Parameters
• Distance Based Landscape Tessellation
• Heightmap Based Layer Blending
• Custom plug and play functions
– Global Normal Variation
– Distance Tessellation
– Displacement Fade
– Fresnel Correction
– Distance Fade
– Mask Modifier
– Cloud Panner
• Dynamic Cloud Shadows
• Landscape Paint Layers
• 17 Color Lookup Tables
Technical Details
PBR: Yes
Textures: Up to 8K
Supported Platform: Windows 64-bit
Target Platform: Windows 64-bit
Documentation: No
[10] Material Function
[3] Material Instance
[1] Landscape
[28] Texture
[3] Material
[1] Mesh
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/dead-hills-landscape