Combo Graph (4.26, 4.27, 5.0, 5.1, 5.2, 5.3, 5.4)VIP 

GAS (Gameplay Ability System) powered Combo System with a node-based editor, that lets you focus on Combo / Combat design with a custom graph to deliver a fast, flexible and enjoyable developer experience.

Technical Details

Features:

  • Custom Editor – Highly customized Asset Editor with State Machine like graph and Persona (animation) viewport / preview.
  • Can use sequence or montages in the graph.
  • Enhanced Input – Can define transition using Enhanced Inputs and have them displayed with keyboard / gamepad icons in the graph.
  • Auto Setup mechanism for animation notify states
  • Can define GE cost and Effect Containers to apply (ex. damage) for each node.
  • Non GAS users can use similar containers to apply damage via Unreal’s Damage System.
  • Can use combo graphs without Gameplay Abilities
  • Can define Gameplay Cues Containers to apply (for instance SFX / VFX for hit impacts) for each node.
  • Replicated and Multiplayer ready

Code Modules:

  • ComboGraph (Runtime)
  • ComboGraphEditor (Editor)

Number of C++ Classes: 60

Network Replicated: Yes

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Win64 / Mac / Linux

Version: 1.3.6 (5.3) / 1.3.5 (5.1 / 5.2) / 1.3.1 (5.0 / 4.27) / 1.1.0 (4.26)

Original_Link: https://www.unrealengine.com/marketplace/en-US/product/combo-graph

Download Links:

Asset Version (4.26, 4.27, 5.0, 5.1, 5.2, 5.3, 5.4)

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