Combat Fury is a full-fledged combat system, including parrying, dodging, enemy AI and various combat mechanics that will help you design your combat system in a timely fashion.
Patch 1.2.1
- Reworked Lock On Component
- Fixed few bugs.
Update 1.2
- Introducing Magic combat features, from projectiles, spell casting to AOE abilities.
- Added 2 combo types, buffered and non buffered combo style.
- Air combo ability with air launch attack.
- Introducing QTE Component for animation interactions, finishers/counters and world interaction.
- Damage overlay
- Enemies are able to finish/counter the player.
- Overall code clean up and bug fixes.
Features:
- Combo buffering
- Hitbox
- Hit reactions and block reactions (Directional) also, based on attack strength
- Finisher / Executions, Air /Jump finisher (Finishers supports characters with different skeleton)
- Counter attack mechanic
- Parry mechanic
- Lock on enemies – 3 types – Free look, Free pitch only, Lock control rotation
- Directional dodging and rolling system
- 4 custom made dodging anims
- Levelling system – XP and skill points
- Skill system – Skill video preview (UI)
- Character stats – Lives count, HP, Stamina, and Fear (Posture)
- Melee weapon system – Support dual weapon state
- All combat mechanics are based on the current equipped weapon. All you need is just animations for your weapons state
- Enemy AI
- Boss AI
- Camera closeups for finishers, counter attacks and special attacks
- Example anims and VFX included
- … and more!
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/combat-fury

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