A set of 19 third-person Kickboxing and Muay Thai animations
pose matched start and end frames
no need to re-target animations if using the default Unreal Mannequin
The second part of Muay Thai animation is here
Technical Details
Animations :
BACK_HOOK
BACK_UPPERCUT
CROSS
FIGHTING_SWAY
JAB
KICK_BLOCK
KICK_BLOCK_END
KICK_BLOCK_LOOP
KICK_BLOCK_START
LEAD_HOOK
LEAD_UPPERCUT
LEFT_STRAIGHT_KNEE
LEFT_TEEP_FRONT_KICK
LOW_KICK_LEFT
LOW_KICK_RIGHT
RIGHT_STRAIGHT_KNEE
RIGHT_TEEP_FRONT_KICK
ROUNDHOUSE_KICK
SWITCH_KICK
Rigged to Epic skeleton: Yes
Number of Animations: 19
Animation types: In-place
Original_Link: https://assetstore.unity.com/packages/3d/animations/combat-animations-kickboxing-and-muay-thai-v1-202886