⚡ Create games faster with Climbing System. Add climbing abilities, get fluid movement and customize as you want. ⚡
• Have you ever tried to code climbing and traversal abilities and got stuck?
• Would like to create a game with climbing similar to Uncharted and Assassin’s Creed and don’t know where to begin?
• Do you want to focus on design and don’t want to spend too much time with hard and complex code?
✔ Climbing System is the solution for you!
BACKUP YOUR PROJECT BEFORE ANY UPDATE!!!
USERS FROM VERSION 3.2 or below: Backup your project before update it, because this new version has completely changed core scripts!
PACKAGES DEPENDENCIES: In order to use this asset, you need to install 2 packages in your project: Cinemachine (v2.6.11 or higher) and Input System (v1.2.0 or higher)
IMPORTANT: This asset was designed to work with the new Input System. It supports the old Input System, but it’s highly recommended to use the new Input System.
⚡NEW FEATURE: now you can climb freely around ledges and get free flow movement like Uncharted. ⚡
• Can be used with Character Controller or Rigidbody
• What games can I create with this?
With Climbing System you can create any 3rd person games. It’s a flexible package that allows you to adapt this to what you need.
• Which abilities are included in this package?
– Complete climbing abilities with free flow movement
– Ladder climbing
– Short Climb
– Vault
– Wall Run
– Locomotion and Strafe
– Crouch
– Roll
– Crawl
• Does it work for Mobile?
– Yes! It does!
• How long does it takes to create new characters?
– In seconds! You can simply use the character prefab and only change the model.
• Does it work with Humanoid characters?
Yes! It was designed to work with Humanoids.
• Does it work for generic characters?
No! It only works for humanoids.
• Is it ready for Network Multiplayer?
You can create custom script to allow it work for Multiplayer, but there is no ready setup for it.
Original_Link: https://assetstore.unity.com/packages/templates/systems/climbing-system-151612