Character Customizer is a modular customization utility that comes with a male and female character. Menus can be set up by simply dragging and dropping and will work with any skinned meshes.
- Automatic save system that stores material parameters, blendshapes and other options and parses to a human readable and editable JSON file
- Save presets to file or copy them to scriptable objects (NPCs etc)
- Clothing and hair are instantiated and attached to the characters at runtime using a simple scriptable object workflow
- The characters have expression blendshapes for both the Oculus VR lipsync viseme standard and ARKit facial animation standard
Character Features:
- 74 blend shapes with different shapes for nose, eyes, mouth etc
- 3 different skin textures
- Tint options for lips, skin, eyes
- Comes with roughly 30 clothing items per gender
- 18 hairstyles and 4 beards
- Hairstyles generally have bones for use with Dynamic Bone or similar
- ARKit Face Tracking compatible FACS blend shapes
- Oculus VR compatible viseme blendshapes
- Bonus dummy character with 3 stylish hats
Character Customizer uses Libre Gothic under the Open Font License and Roboto under Apache Version 2.0; see Third-Party Notices.txt file in package for details.
Technical details
Characters come at 22k triangles, although the default character prefabs are a subdivided version at 73k triangles. Two additional LODs are at 10k and 2.5k triangles.
Original_Link: https://assetstore.unity.com/packages/tools/game-toolkits/character-customizer-241861








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