Are you looking for a non post process Cel Shading solution? Look no further! Also includes mesh outlines!
Trailer: https://youtu.be/3ZJFC4Nw5S4
Tutorial: https://youtu.be/kKhTLnQW-p0
Legacy Trailer (4.23-5.0): https://youtu.be/7QvrRe8YhMo
Legacy Tutorial (4.23-5.0): https://youtu.be/yFpQTdkdi_s
The update including the mermaid only available from the UE 5.1 Engine Version
This material is NOT a post process based cel shading solution!
Also includes outlines without post process!
Technical details
Features:
- Â Procedural. Transition, Curvature and texture based banding (Cels)
- Multiple Light Sources (2 Directional Light, 1 Skylight, 4 closest point and spotlight)
- Metallic Matcap or Curvature
- Â Rim light with shadow mask
- Â Stylized Specular and Hair Specular
- Pattern for that cool comic book effect (screen space or uv space)
- Normal map and Detail Normal
- Mesh outline (Invert your mesh and use it as an outline)
- Animated Outlines
- Inline
- CubeMap
- ID Map
- Dynamic Shadows for unlit materials
- Anime Face shadow with texture
Mesh
• Forest Demo meshes: Axe, 2 flower, Grass, Hut, Pine tree, 3 rocks, 1 smoke, 1 Trunk, 2 Wind
• Mermaid static mesh (not rigged)
Original_Link: https://www.fab.com/listings/0f39bdbd-0472-4d91-9cfd-2280c053ab40