Buff and Debuff VFX ( Include Sun ,Bubble, Tentacle ) (5.0+)

5
(3)

Well organized assets, high visual qulity with efficiency and good optimization!!

Override parameters for Scalable Size,Custom Color,Height etc..easy to use!!Dont need to understand NiagaraSystem!

These VFX have Automatic Fade-in,Fade-Out animation for 1 sec once you deactivate them.You can destory them after 1 sec via blueprint or C++!! ( Except one : Vfx_GpuVolumetricPoison need to use “AllAlpha” parameter to Fade out )

There is a paramerter called “GpuParticleRate” in Vfx_ArtificialSun.Reduce it if the vfx cost too musch in your project.

20 type of Unique VFX.See if you can find out some keywords from the name of VFX below .Maybe There are some suit Your Project.Name List :

AbsorbBlackHole/ArcaneFaith/BraveryRing/CharmSeduction/ControlParasite/DiamondShield/DisableConfuse/DizzyBlind/DoomPortal/GlitchDodge/ArtificialSun/DiseaseFungus/GpuVolumetricPoison/HolographicRegen/HorusEyeVigilance/LuckyBless/MagicShell/NpcQuest/ReflectBubble/VenomCurse

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  •  Automatic Fade animation
  •  self Scalability(LOD)
  • Foolproof Override parameters for Scalable Size,Custom Color,Duration etc..
  •  Well organized assets,good name convention,high visual qulity with efficiency and good optimization!!
  • The name of VFX has keyword: “Gpu” means this VFX include GPU Emitter.
  • The Vfx called”Vfx_GpuVolumetricPoison” has volumetric feature.Thus You need turn on the Plugin : NiagaraFluids

Type of Emitters: CPU/GPU

Number of Unique Effects: 20

LODs: Yes

Number of Materials: 31

Number of Textures: 75

Number of Unique Meshes: 10

Supported Development Platforms:

Windows: Yes

Mac: Yes

Original_Link: https://www.unrealengine.com/marketplace/en-US/product/buff-and-debuff-vfx

Download Links:

Asset Version (5.0+)

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