A Buddhist monastery located in the mountains of Bhutan. This project includes 97 meshes as well as the materials, blueprints, and particles effects to create an exterior and courtyard for a Buddhist monastery.
Preview: https://youtu.be/Ik36Kt_BGQY
This project includes:
– 95 static meshes
– 2 skeletal meshes with cloth simulation
– 2 primary master materials for the majority of models and props
– Highly-customisable water master material
– Blueprint for a swaying, flickering lantern
– Dirt and grunge decals
– Buddhist symbol decals
Technical Details
Physically-Based Rendering: Yes
Texture Size: 24 at 4096×4096, 103 at 2048×2048, 321 at 1024×1024 or less
Collision: Yes, automatically generated
Vertex Count: Mostly 500-2000, Max: 27,900
LODs: Yes (for 5 of the more complex models)
Number of Meshes: 97
Number of Materials and Material Instances: 178
Number of Textures: 448
Intended Platform: Windows
Platforms Tested: Windows
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/buddhist-monastery-environment
Download Links:
Asset Version (UE4)