Bowling Alley Environment with 178 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Game Ready Projects.
Technical details
Features:
- 178 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Material Instances
- High Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets
Collision: Yes, Automatically Generated
LODs: Yes, 3 LODs for complex assets
Number of Meshes: 178 Unique Meshes
Number of Materials and Material Instances: 61
Number of Textures: 160
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Bowling Balls, Sitting Area, Bar, Glasses, Ceiling Lamps, Chairs, Plant Pot, Arcade, Billard, Frames etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Walls, Ceilings, Columns, Ground Tiles [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Supported Development Platforms: All platforms
Windows: Yes
Mac: Yes
Render Pipeline Disclaimer:
This package is designed for these two render pipelines: HDRP and URP pipelines.Materials are created with shadergraphs which supports HDRP and URP pipelines.The package uploaded as a HDRP file. You can import the URP file in the package to use in your project.
Original_Link: https://assetstore.unity.com/packages/3d/environments/urban/bowling-alley-environment-264740